Xonotic is a free (GPL), fast-paced first-person shooter that works
on Windows, OS X and Linux. The project is geared towards providing
addictive arena shooter gameplay which is all spawned and driven
by the community itself. Xonotic is a direct successor of the Nexuiz
project with years of development between them, and it aims to
become the best possible open-source FPS (first-person-shooter) of
its kind.
===> The following configuration options are available for xonotic-0.8.6_3:
====> Options available for the multi COMPONENTS: you have to choose at least one of them
CLIENT=on: Build client
DEDICATED=on: Build dedicated server
===> Use 'make config' to modify these settings
Xonotic has now been installed. If you installed the server, you can
configure it by running /usr/local/bin/xonotic-dedicated, which will
generate a .xonotic folder in the current user's home folder. Then, copy
/usr/local/share/xonotic/server/server.cfg to .xonotic/data/server.cfg.
You may additionally be interested in copying help.cfg.
games/xonotic: fix installed icon files
- Instead of broken .ico, install complete set of png and svg icons
- Switch to upstream .desktop file as well
PR: 267484
Reported by: yuri
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
Bump PORTREVISIONs for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using using Mk/bsd.octave.mk which in turn has USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
c++11-lang, c++0x, c11, or gcc-c++11-lib.
PR: 216707
Bump PORTREVISIONS for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.8.5 to GCC 4.9.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
In particular that is ports with USE_GCC=yes, USE_GCC=any, or one of
gcc-c++11-lib, openmp, nestedfct, c++11-lib as well as c++14-lang,
c++11-lang, c++0x, c11 requested via USES=compiler.
While having a distfile of 400MB 10 years ago was big, it is not a
problem any more.
With hat: portmgr
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D6512
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.
Part II, Bump PORTREVISIONs.
PR: 182136
Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by: bdrewery (two -exp runs)
Update to libmpc version 1.0.1 which brings the following fixes:
- Switched to automake 1.11.6, see CVE-2012-3386.
- #14669: Fixed extraction of CC from gmp.h.
- Fixed case of intermediate zero real or imaginary part in mpc_fma,
found by hydra with GMP_CHECK_RANDOMIZE=1346362345.
This is on top of the following changes from version 1.0
- Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
invariant sections) for the documentation.
- 100% of all lines are covered by tests
- Renamed functions
. mpc_mul_2exp to mpc_mul_2ui
. mpc_div_2exp to mpc_div_2ui
(Only the first 15 lines of the commit message are shown above )
Replace USE_GCC=4.6+ and USE_GCC=4.4+ by USE_GCC=yes.
Right now this is a noop in the former case and a noop in the latter
case unless lang/gcc44 has been installed explicitly.
This puts a bit more emphasis on standardizing on a canonical version
"current" GCC and makes it easier to update that canonical version
by changing the default in Mk/bsd.gcc.mk and updating the lang/gcc port.
That is, USE_GCC=yes means "use a decent/modern version of GCC" without
having to worry about details.
Approved by: portmgr (bdrewery)
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
- Respect STRIP in games using darkplaces engine
- While here, minor cleanup in nexuiz port
PR: ports/167817
Submitted by: Jan Beich <jbeich@tormail.org>
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
Xonotic is a free (GPL), fast-paced first-person shooter that works
on Windows, OS X and Linux. The project is geared towards providing
addictive arena shooter gameplay which is all spawned and driven
by the community itself. Xonotic is a direct successor of the Nexuiz
project with years of development between them, and it aims to
become the best possible open-source FPS (first-person-shooter) of
its kind.
WWW: http://www.xonotic.org/